Musculotendon simulation for hand animation
نویسندگان
چکیده
منابع مشابه
Repurposing hand animation for interactive applications
In this paper we describe a method for automatically animating interactive characters based on an existing corpus of key-framed hand-animation. The method learns separate low-dimensional embeddings for subsets of the hand-animation corresponding to different semantic labels. These embeddings use the Gaussian Process Latent Variable Model to map high-dimensional rig control parameters to a three...
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ژورنال
عنوان ژورنال: ACM Transactions on Graphics
سال: 2008
ISSN: 0730-0301,1557-7368
DOI: 10.1145/1360612.1360682